Developer: The Dangerous Kitchen
Asia Publisher: Chorus Worldwide
Release Date: 29th June 2017 Worldwide, on Nintendo Switch
Platforms: In development for Nintendo Switch, PS4, PSVita, PC, Mac, Linux
Age Rating: TBD but mostly harmless
Website: demambogame.com, thedangerouskitchen.co.uk/demambo
Press Contact: Lucy Dove: email@example.com
Social Networks:Twitter, Facebook
De Mambo is The Dangerous Kitchen’s first game that lets players take control of up to four characters locked in infinite mambo! Help them escape this horrible—and somewhat provocative—despair! Knock your opponent off the screen… and use your measly one button to attack with three levels of charge! Break the level however you decide (thanks to some flimsy architecture) to make your game marginally different each time you play.
De Mambo is The Dangerous Kitchen’s first game that was for the best part designed and constructed in a Premier Inn. It started as a learning experience to better their games design and programming capabilities. After the initial prototype, they kept on adding until they realised that they had something special.
⨮ Easy to learn, hard to master gameplay designed to use one action button
⨮ Four player competitive multiplayer
⨮ Breakable environment for reactive gameplay
⨮ A ton of different multiplayer Mambo stages
⨮ ‘Solo Mode’ for those of you lacking in people to pitilessly pelt in multiplayer.
⨮ Don’t let the invaders from space breach your personal space in this hardcore mode
⨮ Miniature American flags for some
The Dangerous Kitchen is like that nostalgic, homemade dish you loved as a child. The one you rushed home from school for. The dish that even now, the thought of devouring it, melts your mind. Now imagine that dish was spiked with a ton of hot sauce. Yep, that’s us, in a nutshell. We also make games and are based in London, England.
The Dangerous Kitchen is Amit Rai, Lucy Dove and Shaun Roopra, best served in this order.
There was nothing miraculous about The Dangerous Kitchen’s birth, no explosive beginning and they are certainly not built upon heaps of ‘blood money’ obtained through a myriad of fraudulent activities—erm scratch the last bit. No, The Dangerous Kitchen is simply composed of three people who met at university and decided to make games.
The Dangerous Kitchen is hard at work on their first game De Mambo whilst also pondering a pizza based theory of relativity.
Not yet happened.
Tokyo Games Show 2015: 4Gamer Indie Prize Nominee
“There’s something certifiably wacky and insane about all of this, and it has my attention.” – Cliqist
“日本製ゲームの種子がイギリスで花開く!!” (“The seed of Japanese games blooms in the U.K.!”) – Famitsu
“A mixture of the bizarre and the smart, the artistic and the lunatic.” – Thumbsticks
“分かりやすいゲームデザインなので徐々に夢中になってしまう” (“With its easy to pick up game design, De Mambo sucks you in.”) – 4Gamer
Gamespark: 英国製ACT『De Mambo』は女性人気も高し！―ノンバーバルなゲーム性に注目 (Japanese)
Cliqist: De Mambo, The Insane Game Made In A Premier Inn’s Lobby
VG247: VG247: This dev team is making a Smash Bros.-style one-button action game from a hotel lobby
4Gamer:【［TGS 2015］レトロでシンプルで奥深い。だから対戦が熱くなるインディーズゲーム，「De Mambo」を紹介 (Japanese)
WASDUK: Hands on Preview De Mambo
Famitsu: 良質な海外インディーゲームが一気に押し寄せてきた!! コーラス・ワールドワイド出展タイトルリポート【TGS 2016】(Japanese)>/strong>
Push Square: Feature: The PS4 Game That’s Being Built in a Hotel Lobby
Vita Lounge: De Mambo is cooking in The Dangerous Kitchen
Famitsu:【［TGS 2015］レトロでシンプルで奥深い。だから対戦が熱くなるインディーズゲーム，「De Mambo」を紹介 (Japanese)
Thumbsticks: De Mambo: An interview with the Premier Inndie
WASDUK: Two Guys, a Girl and a Pizza Fajita
Thumbsticks: Creating De Mambo – The Dangerous Kitchen Interview
Radius Festival Vienna 2015: Night Show
Animator, Designer, Marketing, Web code, Game design
Artist, Writer, Sound design, Research, Game design
Programmer, Animator, Composer, Game design